Set a monochrome light channel brightness or start a light sequence pattern. The command can also be used to switch items on and off with the use of relays.
Syntax
{LM} ch ␑ action ␑ value1 ␑ value2
- ch The channel to change.
- action Perform some action on the light on channel ch. Available actions are:
- Camera - simulates a camera flash gun
- Coals - simulates glowing coals¹
- On (good for relay connections)
- Off (good for relay connections)
- DOff (with incandescent fade)¹
- Flames - simulates flickering flames¹
- Flash - flash on and off
- FlashR - flash on and off rapidly
- Fluorescent - simulate the flickering start of a fluorescent light¹
- Lighthouse - a repeating pattern of flashes¹ Note the difference between "Lighthouse" mode and "Seconds" mode is that the lighthouse mode performs a small ramp up and down of the light in an attempt to simulate a rotating beam.
- value1 = duration of lighthouse light being ON in seconds
- value2 = duration of lighthouse light being OFF in seconds
- Lightning simulate lightning flashes and return brightness to original value
- Minutes - switch on and off at intervals specified in minutes
- value1 = minutes the light should be on
- value2 = minutes the light should be off
- mSecs - switch on and off at intervals specified in milliseconds
- value1 = ms the light should be on
- value2 = ms the light should be off
- Phone - simulates a cell phone camera flash
- RandomM - switch light on and off at random intervals
- value1 = maximum minutes the light should be on
- value2 = maximum minutes the light should be off
- RandomS - switch light on and off at random intervals
- value1 = maximum seconds the light should be on
- value2 = maximum seconds the light should be off
- Seconds - switch on and off at intervals specified in seconds
- value1 = seconds the light should be on
- value2 = seconds the light should be off
- Slag - cooling slag (over 15 minutes)¹
- Sunrise - simulate increasing brightness¹
- value1 = number of minutes to transition to full brightness
- Sunset - simulate decreasing brightness¹
- value1 = number of minutes to transition to fully off
- Toggle - toggle the light on or off
- Transition from current brightness to a new brightness¹
- value1 = brightness percentage from 0 to 100.
- value2 = time in seconds to transition to the new setting
- TV - simulates the changing light that lights up a room from a TV screen¹
- Welder - simulate the light from an arc welder²
¹ Do not use with a relay as this effect uses pulse width modulation (PWM), use a MOSFET rather
² Ensure any relay you use can handle switching at 30ms intervals or use a MOSFET
Note that multiple independent light channels can be combined. For example, yellow and red could be combined with flames and glowing coal patterns in a campfire.
See also: {LC}
Overview and list of all RemoteSign commands: API reference
Supported by:
RemoteSign Sequencer v3.5 (3.8.73 for Lighthouse, mSecs)
RemoteSign ESP v3.5 (Toggle from 3.5.29, mSecs from 3.6.2, Lighthouse from 3.6.3)